![]() ![]() I can't imagine how long would take a solely zombieman to kill a cyber, I would fall asleep on my keyboard. I've seen two archies trying to kill a very weakened cyberdemon for like 10 minutes. I believe it's because of one's position in the map, the monsters will always follow you even if they can't see you, unless they are busy infighting.įor an archvile to successfully kill a boss monster, there has to be a minimal distance between each other, so the splash damage doesn't affect the archvile himself. But if I stay with the monsters, the cybers would win. In this occasion with the cybers and revenants, if I run away and take a teleporter to another side of the map, I would listen the cybers dying in a matter of seconds. I've always wondered how an infighting is going when I'm not seeing it. In fact, I had to off them by myself because they could spend hours and hours and still no one would fall.Ĭyberdemons are another story, there's this map where two cybers can infight a massive horde of (a hundred more or less) revenants and it takes some special movements and moments to make the revenants off them quickly. By the time I reached an hour they were still there fighting. I don't remember the exact time when that was happening but let's invent, it was 30 minutes of playing the map. For example in one occasion there were two SMMs from very distanced positions infighting each other. It also depends on the type of attack of each monster and where are they positioned. Still I've also seen her surviving in a massive horde of lots of different enemies against her, so yeah, it all depends (yes I know it's a vague answer). I think it's because her sprite is so big that she can barely move in a closed area, or when she gets corralled. In my experience I've seen a single SMM being punched to death by just two revenants many times, actually by just two (or three) of whatever kind of non-boss monster. ![]() If you switch the alignments so the cyberdemon is friendly and the zombies normal, the zombies almost immediately infight each other to death and the cyberdemon mops up the stragglers. * MBF friendlies don't shoot through each other. It might down one or two before they reach it if you start them far enough away, but then it can't hit them very hard either. I couldn't get any reasonable result for spiders and revenants because the revenants surround the spider, which immobilises it, and punch it to death. It seemed fairly consistent that the cyberdemon kills 1200-1300 of the friendlies before it dies, although a couple of times the death count went up to over 1500.Ī similar thing with one enemy archvile against a thousand MBF humans gave about 50-60 humans dead before the archvile died. ![]() I placed a single cyberdemon randomly in a crowd of several thousand former humans with the MBF friendly monster flag*. How many Zombiemen would it take to kill a Cyberdemon? How many Zombiemen would it take to kill an Archvile? How many Revenants would it take to kill a Spider Mastermind? ![]()
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